Chesapeake Airsoft Association

Uniting the airsoft community in Maryland, DE, PA, NJ & VA

OPFOR/PAP Walk-On Airsoft Game

Event Details

OPFOR/PAP Walk-On Airsoft Game

Time: August 11, 2012 from 10am to 5pm
Location: Paintball Adventure Park
Street: 3939 Old Taneytown Rd.
City/Town: Taneytown, MD 21787
Website or Map: http://www.opposingforceairso…
Phone: 410-599-1999
Event Type: walk, on
Organized By: OPFOR/PAP
Latest Activity: Aug 10, 2012

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Event Description

OPFOR Airsoft at PAP
Field Admission: $15/day
Rental Package: $25/day 

(Includes: Gun, 2000 BBs, Full face protective mask)

General Rules & Safety Guidelines
Please read and understand all rules before playing.  Safety briefings are held every morning prior to gameplay.

1. EQUIPMENT

1. All individuals that enter the field of play must be wearing approved eyewear:

  1. Under 18: Full-face paintball mask or full seal goggles with wire mesh face protection. No soft face coverings (i.e. balaclava, shemagh, bandana, etc.).
  2. Over 18: Full seal goggles with head strap, full-face paintball mask or full seal goggles with wire mesh face protection. Goggles with a mesh screen for eye protection are NOT authorized. Minimum of a soft face covering must be worn (i.e. balaclava, shemagh, bandana, etc.).
  3. Regular reading glasses, sunglasses, or shooting glasses will not be allowed. NO EXCEPTIONS. FULL SEAL REQUIRED.
  4. EYE PROTECTION MUST REMAIN ON AT ALL TIMES WHILE ON THE FIELD OF PLAY


2. FACILITY

  1. PAP is an all-terrain environment.  Caution must be exercised at all times when moving throughout the facility.
  2. Knee and elbow pads, and boots or shoes with non-slip soles, and gloves are recommended.
  3. No climbing on any unauthorized objects
  4. No moving any objects on the field.
  5. No climbing into or through windows.


3. AIRSOFT REPLICAS

  1. All weapons must pass a chronograph test during registration. Maximum velocity is 420 fps with .20 gram BBs (500 fps Sniper rifles, 100ft minimum). OPFOR/PAP staff members will affix a colored tag (zip tie etc.) to all weapons when they pass the chronograph station.
  2. Within structures, all weapons must be fired in semi-automatic mode.
  3. All selector switches on weapons will be placed in the safe position, and all magazine wells will remain empty, and a barrel blocking device MUST be used while outside the field of play.
  4. ABSOLUTELY NO engagements at less than 15 ft. with rifles or machine guns. Players must transition to semi-automatic upon entering a structure, or transition to a pistol when engaging a player at less than 15 ft.
  5. Deliberate shots to another players head can be dangerous and is discouraged. Aim for center of mass.
  6. Firing blindly is not authorized under any circumstance

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